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Small World

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Devlog

  • Devlog #6
    December 12, 2020 by tomcat6000
    This is the final update for this project/game. I feel as though I have come to a point in this project where I would like to call it finished. It is nowhere near a commercial product, but I am happy... Continue reading
  • Devlog #5
    July 14, 2020 by tomcat6000
    For the past month in my free time I have been able to: Update the UI's cosmetics (not fully yet) Swap sunflowers out for cotton Add the ability to craft 12 different products Many small bug fixes Off... Continue reading
  • Devlog #4
    June 11, 2020 by tomcat6000
    It took longer than expected to get these latest mechanics into place because, of personal problems as of late. Never the less I managed to add in Trees and Ores that respawn, and they are harvest-abl... Continue reading
  • Devlog #3
    May 20, 2020 by tomcat6000
    For this devlog I decided to scrap the old inventory system that I started and create a new one from scratch. I also started the mechanics for the farm with proper growth mechanics over time that can... Continue reading
  • Devlog #2
    May 08, 2020 by tomcat6000
    The past day I added in player interaction with raycast, and then I managed a basic inventory system. Currently the system saves the items that you picked up in a save file along with the inventories... Continue reading
  • Devlog #1
    May 07, 2020 by tomcat6000
    For The first Day of development: - Added a light to the lantern - Animated Windmill -Animated Drill -Working Day and Night cycle with lighting... Continue reading
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